PlayStation 4 One Year On – The Good, The Bad and The Downright Ugly

Happy Birthday Desktop BackgroundYes indeed, the PlayStation 4 celebrates its first year’s birthday this week. But one year on has it managed to live up to the hype or has it even earned the title of a ‘next generation’ console? I, along with many other gamers are not truly convinced. I am going to attempt to give a rundown of this much anticipated games machine with my overview of the past year.

The Good:

The Sales – Few can argue with the PS4’s sales. We might as well say that it was a two horsed race; the Nintendo Wii U was never going to stand a chance to begin with so the only other ‘real’ challenger was going to be Microsoft’s Xbox One console, which despite having what some would say were better release day titles thanks to some momentous delays from the Sony camp and the fact the PS4 machine was released some 8 weeks later than the Xbox One, the sales of the Playstation 4 still kicked ass month after month in terms of the numbers of the machine which were ‘reportedly’ flying off the shelves. Now before the Xbox fan boys start blowing up my phone, I’d like to say of course we all know statistics can and are often fiddled but one year on and one thing is evident, the accountants of Sony are very happy as sales of the PS4 continue to trump the opposition from all corners.

The Graphics – Now I’m going to say the graphics of the PS4 aren’t as earth shattering as the original expo’s made out, (see theBad’ section below) and there appears to be less of a ‘step up’ in terms of graphics between the last and this generation, but one thing is for sure, PS4 runs faster and smoother for practically every game than its counterparts and that includes all but the most powered up PCs.

PS Plus – One of the finest things about the PS4 which many owners have reported is that it encourages them to take advantage of the PSN and PS Plus network. With the PS3 this deemed largely ‘non-essential’ but with the PS4 it is a no-brainer. Why? Well, being a PS Plus member provides numerous benefits particularly if you own more than one Sony Machine for example the PS3, PS Vita or both. If you are a member every month you can download ‘for free’ 3 titles for each machine on your ID. Far from being the crap games no one wants to play some of the games have been pretty huge. For example, over the past year titles offered have included Crysis 3, Bio-Hazard Inifinte and even Uncharted 3. With the early release of the machines you had a free one month’s subscription so you could try it out and I have to admit, I even thought about purchasing the PS Vita as I would have had a complete games collection by now. The PS Plus PS4 freebie games have not been that great if I am honest, but if the servers had not gone down last month PS Plus members would have had a cut down version of Drive-Club.  No, I’m not kidding you.

Nice Hardware Touches – If you look at the PS4, there are some really nice innovative touches which show that the architects truly thought about what they were doing. If you put the PS3 and PS4 controllers side by side for example you can’t help but notice so much has just been chopped off the latest iteration, yet it still feels natural in your hand. The touchpad strikes you as a bit of a weird concept at first but in use increases immersion in the games as does the miniature speaker in the centre of the controller; as you play the game shots ring out, radio crackles or ghostly voices echo in the palm of your hand. Different but very nice indeed.

Share Play, Remote Play and Playstation TV – This is yet to truly surface but if Sony pull these off (and internet speeds continue to rise) what we will have will be incredible. I tried out the Share Play option a few weeks ago. You need a PSN account to do it but it means you can ‘share your game’ with people who don’t even have the title. By pressing a button you can ‘hand over’ your joypad and your friend can take over, thus helping you get through a tricky part of the game. Coupled with Voice chat this can be incredibly fun and with the time levelled at two hours before you have to start the whole process of ‘linking’ again, this could be the key to making games more social. This sounds great and it is, in practice though, my friend’s internet speed wasn’t as good as mine so although I could share with him, he could not share with me which was a shame. Remote Play too borrows a similar principle and allows the player to switch to another TV as long as their PS4 is on and they have has purchased the PlayStation TV box (around £80). Again in theory this is really exciting although it owes a great deal to internet speeds to whether there is noticeable or unplayable lag between the time you press the button and the time the character does their action. Racing games are when this really creates problems. The chances of most players having a fully LANed up house with high speeds in all rooms are probably quite small. A normal/high video quality option has been added, but come on who really wants to play a game in low resolution, those of you with ‘buffer faces’ may just switch the console off and wait until the guests have left.

The Bad

The Leap into this Generation – Now, I realise this is going to make me sound rather old but I remember the ‘birth’ of the last generation and that of the one before. I remember big releases such as Wipeout and Ridge Racer, games that really wowed the crowd in terms of graphics and sound revolutions. When the Wii was released and the Wii U they both had a modicum of ‘lets bring something new to the table’ type attitude. Now this is going to sound harsh, but this generation has been, well, rubbish in comparison. What do we have? A variation on the PlayStation Eye, is that all? What happened to the 3D games? What happened to Project Morpheus? The big release by Sony promised a big change to the way games were played – well that is yet to happen

The Quality of the Games – Despite the promise of what next generation hardware should ‘bring’ with it in terms of games, what we have had over the course of a year has largely been re-hashes of old titles brought up to date with new skins, better visuals and little else. Take some of the games releases of late such as Watch Dogs, Need for Speed Rivals and Wolfenstein and run them on the PS3 and PS4 and you will not see giant leaps of difference in terms of actual graphical quality. It has taken until Destiny and The Shadow of Mordor; games released nearly a year in to take advantage of even the basics of this generation’s hardware and both too were released on the PS3 – Shadow of Mordor in a few weeks’ time. There is just not a feeling of quality.

The Downright Ugly

Console Parity – One of the things to have surfaced of late within the gaming industry is console parity. It is purposefully underutilizing the available technology and power in a superior console so that a game looks and plays the same on inferior competing consoles.

When was the first time I became aware of this? When Watch Dogs was being hyped the night of the PS4 release and then it later emerged that it was running on a suped up PC, a version which never actually made it to the market. Why would developers do this? Well, to maintain a balance between versions; a balance by the way, that has never been actually requested by gamers or console makers.

It’s ugly because it really is an insult to gamers who invested cash on their console or PC, buying the machine hoping it would give you the best quality of games out there. In terms of the PS4 everyone knows it is a more powerful machine than the Xbox; developers have even bragged about it, yet the common practice seems to be to use the powers of the limited competing console, namely the Xbox One and base that as the ‘standard’.  Now, some are saying that there have been ‘financial incentives’ for the developers to dumb down the PS4 and PC versions of games, others are saying that the developers are lazy, others have gone further by saying that if developers don’t do this then Microsoft have threatened to remove a games licence all together. For me this is just ugly, it’s monopolising the market as it means we are not truly in a next generation of gaming unless either Sony or Microsoft develops a title ‘in house’ where they can effectively ‘take the brakes off’.  Overall it is very, very worrying and it makes you wonder what else do we not know about.

Super Mario Bros, The Original Motion Picture – Movie Review

Regarded by many to be an all-time cult iconic movie, Super Mario Bros receives its high definition Blu-ray and DVD release on Monday 3rd November thanks to Second Sight.

Originally released in 1993 Super Mario Bros was later nominated for two Saturn Awards (one for Best Costume, the other for Best Make-up). But there are other reasons why this movie has received cult status and why, no matter your age you should purchase this film. Firstly, Super Mario Bros remains the only live action adaptation of a Nintendo video game; a company which celebrated its 125th anniversary this year. Super Mario Bros the game is their iconic title; the very fact that it made it to the big screen demonstrates just how loved these character are. Secondly, it remains one of the last movies where you can see legendary actors such as the late Bob Hoskins alongside John Leguizamo and Dennis Hopper all in one film.

If you haven’t seen the film, the story revolves around Brooklyn plumbers Mario and Luigi and how they discover a parallel world populated by the intelligent descendants of dinosaurs. It seems they weren’t destroyed by a meteor millions of years ago, but hurled in to a new dimension and now under leadership of the evil King Koopa have plans to take over the world. These two unlikely yet plucky heroes must battle ‘Goomba’ guards, free the beautiful Princess Daisy and save mankind in what has to be said was an all-out adventure of its time.

Just like the dinosaurs it also has to be said that Super Mario Bros represents a time that land soon forgot. Before the advances of green screen and endless CGI effects (of which this film still has loads) the emphasis was on characterisation, story telling, costly sets and building unique fan bases. Computer Games especially those which involve plumbers, dinosaurs and pipes do not fit into motion picture territory easily. I take my hat off to the script writers who had to juggle the complex nature of the game and weave it into something convincing and understandable for its audience. It’s no wonder that the film differentiates so much from the game and why many of the actors would talk about the endless challenges involved as well as just how much time they had to dedicate to making this film.

The end result though is something that shows its merit and is worth watching both for the nostalgia value but also because it is great fun, there are moments of excitement, there are loveable characters, and frequent nods to the game and the company that inspired it.

Being brought up to date means both discs are filled with loads of bonus features including:

  • ‘This Ain’t No Video Game’ – Brand new 60 minute documentary featuring new interviews with: Co-directors Rocky Morton and Annabel Jankel, Producer Roland Joffe, Actors John Leguizamo and Richard Edson, Writer Parker Bennett, Production Designer David Snyder, Art Director Walter Martishius, FX Artists Paul Elliot, Vincent Guastini and Rob Burman, Visual FX Designer Chris Woods, Editor Mark Goldblatt and Creature Designer Patrick Tatopoulos. Archive interviews with Bob Hoskins and Producer Jake Eberts
  • Making Of
  • Original Electronic Press Kit
  • Behind-the-scenes/Storyboard Galleries
  • And of course English subtitles for hard of hearing

Super Mario Bros receives its high definition Blu-ray and DVD release on Monday 3rd November from most retail stockists, pre-order your copy now and check out the trailer below.

 

 

Dracula Untold – Movie Review

draculauntold_3059911bIf history is anything to go by there are many different ways of telling the legend that is Dracula and even more when it comes to covering the subject of Vampires of which Dracula is seen as the King or at least the one who started it all.

King of the Dracula movies so far has been Ford Coppola’s 1992 version, but here akin to the recent films such as ‘I Frankenstein’ what we have here is a dramatic retelling of the origin story, complete with armies in the style of 300, stop motion capture in the style of The Matrix and battles in the style and glory of Game of Thrones and more bats than Batman Begins. If Francis Ford Coppola had access to CGI effects like these who knows what he would have created. Instead it is down to director Gary Shore to capably show us his vista of the hows and whys of Vlad ‘the Impaler’ Tepes earning his supernatural powers and becoming a creature of the night.

Set in Transylvania during the 15th century, Transylvanian prince Vlad is enjoying a long period of peace. He served the Turks well and his brutal style of combat has earned him the name of “The Impaler”.  When Sultan Mehmed (Dominic Cooper); heir to the Turks throne demands 1,000 boys including Vlad’s own son to participate in his army with the ultimatum of not doing so being war and mass slaughter of his people. Vlad chooses to make a stand and seeks out an old mythical mountain and a nightmare creature (Charles Dance) in order to save his family and kingdom.

Striking up a bargain, Vlad is allowed to experience what it’s like to be a vampire for a short period of three days, giving him the strength of 100 men, the speed of a falling star and enough power to destroy his enemies. However, the catch is that he will also have an insatiable thirst for blood. If Vlad succumbs to this thirst he will forever be damned as a vampire and the evil that was contained within the mountain will be released. The story cracks along at a fairly fast pace; a solid film debut for Gary Shore who has directed from a script written by Matt Sazama and Burk Sharpless. The dialogue is fantastic, very much the piece and the direction wise enough to have just enough scares without it crossing the boundary into actual horror territory. This film takes the honourable sympathetic approach to Dracula’s virtues – a man who is willing to risk all, including his humanity and sanity to save his son, his family, his kin and his kingdom.

Special effects alone cannot carry a movie and there are some great performances, Dominic Cooper and Charles Dance all carry their roles capably but it has to be said it is the charismatic presence of Welsh actor Luke Evans (Fast and Furious 6) which really anchors this film. It is incredible how he shines in this role, able to bring real emotions and real anguish to a character not yet previously seen. Thanks to him, you believe in Vlad’s cause, compromise with his predicament and feel empathy with his character when he seeks to exact revenge.

There is no doubt that Dracula Untold is a competent film, for many either they will either like it or hate it. There is just enough vampirism and love enough to soothe Twilight fans and more than enough action to suit the man cubs out there.

The slight let down is the ending which blatantly sets things up for a sequel. Hopefully if the film does well things could be very interesting indeed.

The Verdict

If you are into modern day imaginings, was a fan of the Twilight series and like Game of Thrones or Gladiator this film is your thing

8/10

TAKEN 3 – Exclusive Trailer

If history is anything to go by, you just can’t keep a good guy down. Liam Neeson aka undisputed throat puncher returns as ex-covert operative Bryan Mills. The guy who hunted down his daughter’s kidnappers, The man who taught his daughter to drive in the space of a few hours and the man who’s torture skills include nails, wire and a whole load of electricity returns in Taken 3. After watching the first two Taken films you could be forgiven for wondering where they could possibly go next and who else could be kidnapped. However from the trailer it seems that for Taken 3 they are upping the anti when his ex-wife is brutally murdered. Consumed with rage and framed for the crime, Mills once again goes on the rampage, this time hunted himself by the CIA, FBI and the police. For one last time, Mills must use his “particular set of skills,” to track down the real killers, exact his unique brand of justice, and protect the only thing that matters to him now – his daughter.

The trailer looks heavy – enjoy. Taken 3 hits cinemas January 9, 2015

The Giver – Movie Review

appleIs it better to give than receive?

The Giver’ is the latest in the long line of film adaptations aimed at the angst driven young adult market; the very same genre that belonged to Twilight, Hunger Games, the latest iteration of Spiderman and most recently Diversion.

The movie Divergent is an interesting comparison to make because to be honest, even though Lois Lowry’s novel The Giver was released almost 15 years before Divergent in 1993 to what some would say was more critical acclaim once you have seen Divergent you just can’t watch this film without thinking this is just another version of the same film. To excuse the pun; this film just doesn’t diverge enough.

To be fair it boasts a decorated cast led by Jeff Bridges and Meryl Streep and a capable director in Patriot Games’s Phillip Noyce;  these key ingredients come together to create an incredible cocktail with what they have. But Meryl Streep in her bad girl role comes across like Kate Winslet’s evil step sister but with a whole lot less ‘aggy’, Jeff Bridges on the other hand is as enigmatic as ever but unable to really breathe given the limitations of his role.

Like many of the aforementioned films The Giver is set years after a cataclysmic event that prompted society to adopt a scheme whereby emotions are stripped and families are assembled based on character traits. When a young person leaves childhood, they are handed pre-determined roles within society. Those that don’t ‘fit’ become outcasts or ‘forgotten’; people can’t lie, the society is fashioned on order and obedience and with power comes control. Now, I don’t know about you but I’ve seen enough film adaptations to know that it is just ripe for someone who thinks differently to challenge the corruption and change the upheld views.

This task falls to none other than Jonas (Brenton Thwaites); chosen to take over the role of receiver of memory from The Giver.  He will learn everything about the world before the ‘new world order and utopia’ in order that he has the wisdom to advise the Elders in times of crisis. How will he learn you ask? Is it by reading books, in these types of utopia aren’t books banned? Of course they’re banned, No he learns through ‘mind-melds’ with The Giver, because he needs to ‘experience’ the past. Oooooh I hear you say. That’s exciting. Yes, and it is through these experiences that Jonas learns his new role comes at a cost, you see there is no such thing as love in this life, and no such thing as joy. As such he begins to experience an emotional awakening. Noyce cleverly visualizes Jonas’s epiphany by bleeding colour into black and white images, this happens in such a gradual deliberate way that it almost makes you take a double take, for example he sees the vivid red of an apple, or his love interest’s bright eyes before later seeing the sky full-on blossom into Technicolor.It’s a really nice touch.

This is one of the film’s greatest strengths, by experiencing Jonas relieving the memories of our own history the audience themselves are taken on a journey of the highs and the lows of life. It is there that the connection comes within the film as when he returns each day back to the society the blandness is almost all consuming and it is there you recognise with his plight to change things.

There are some other good supporting roles too. Katie Holmes and Alexander Skarsgård have great turns as Jonas’s parents, whilst Taylor Swift appears in hologram form as a former protégé of The Giver. Unfortunately, none of them are on screen long enough to create much of an impact.

Whilst obviously on a tighter budget than Hunger Games and Divergent, The Giver does well with its production values and costume design. Indeed if Steve Jobs is in charge of architecture up in heaven most would agree it would look like this.

The only thing I thought let the Giver down was its ending; it just lacks that visceral punch of its contemporaries. However, some would argue that it isn’t necessary; this is a touching film about love and identity; about power and responsibility not a movie actioner. It’s a nice film but I can’t help but feel it’s a shame; if this film had come out five or even ten years earlier it would probably be one of those memorable films of a lifetime. However with Hunger Games and Divergent sequels on the horizon my only fear is that this title will soon be forgotten.

7 / 10

Samsung Gear VR

Samsung VR

This is the Samsung Gear VR, a wireless virtual reality headset that marks the company’s first steps into the wearable future tech arena previously pioneered by Oculus Rift and Project Morpheus.

What makes this baby different? Well the headset houses the Galaxy Note 4 and uses that as the screen to create the 360 visuals. Samsung says with Gear VR people can ‘fully immerse themselves in a cinematic virtual reality environment’. Samsung says the Note 4’s quad HD screen provides ‘stunning and engaging visuals’. First testers likened the experience to sitting in the best seat of a theatre or being ‘on-stage at a performance with full 360 3D video’.

First impressions are that it looks state of the art and very cool, but what is it for? Playing virtual reality games and watching 360-degree videos of course. Questions also arise when you think of the technology, Oculus Rift and Project Morpheus have been years in the making and both products have individual screens; one for each eye. Project Morpheus uses the PlayStation Camera to maintain calibration. I don’t know about you but when using maps on my mobile phone it annoyingly repeatedly needs recalibrating so quite how it will work without this issue remains to be seen. However by turning the phone into a functioning VR kit one thing is clear and that is Samsung seems intent on making 360 experiences accessible as possible. It’s interesting too that given the Google Glass they have chosen to go in a completely different direction.

So how much does it cost? Well first views are that the headset may cost around the £250 – that is separate from the phone itself. However given the likelihood of different deals by various companies this may change.

Keep it tuned to Frost for more details.

 

Infamous: First Light Review

Here’s a mind meld question for you. How can you give people the taste of a game without them paying the full price or giving them a game so small it’s a demo. By making it a DLC which is also a standalone game of course. That’s the case for First Light, in which you play as Abigail “Fetch” Walker, a character you met in ‘inFamous: Second Son’ on the PS4. Being an extension of a standalone title means that you don’t have to own the full game to enjoy this and what’s more, Sony Computer Entertainment have priced this right (around a tenner on PSN and soon to be £15 on physical retail mid-September) and packed in just enough of a game to prolong the interest of players of ‘Second Son’ as well as draw in new attention from those who perhaps weren’t too impressed by inFamous’ and were holding out for other titles that would really push their consoles.To be honest it’s a win-win for players. The PS4 lacks original titles and the summer break is traditionally a hiatus for games releases, therefore, games players are under-nourished right now and can expect to be until the likes of Destiny, Alien and other big titles hit the shelves towards the Christmas holiday season. Equally, Sony owes it to the players who forked out on their console and are also gambling that this will draw players to back to their title inFamous: Second Son. It’s a gamble that pays off.

Set two years prior to the events of Second Son, First Light follows Abigail “Fetch” Walker a homeless, ex-heroin addict and her brother Brent through a story of deceit, revenge and all out destruction. When we first meet them Brent wants to do one last robbery so they can afford a better new life. The pair has been sleeping rough; Fetch keeping her powers hidden so as not to attract attention from the authorities. From there it doesn’t take long for things to go pear-shaped in a big way and it takes no time at all before you are unleashing your neon abilities all over the shop, running at super speed, collecting power-ups and taking down enemies with bolts of electricity.

First Light may seem limiting to some because Fetch only has a single power, whereas in infamous: Second Son Delsin ended up with a handful. However, where using Delsin you didn’t always get a chance to appreciate and embrace his powers because the game forced you to switch between them, Fetch identifies by her neon abilities, so you have to learn the different skills and learn them well. This plays into both the story and the combat.

As is accustomed to ‘sandbox’ games there are a small handful of optional activities. Fetch can blast graffiti onto marked walls, though she does so in glowing neon lines. There are races against glowing balls of light called Lumens. There are also drive-by shootings and civilian hostage situations to manage. All which help you to earn Skill Points, which are then traded to evolve Fetch’s neon powers further.

The writing and voice acting are, for the most part well executed. Abigail is a highly likable heroine so whilst you don’t have those critical moral choices as in Infamous: Second Son and there are no light and dark abilities to gain you still want to gain more powers and see her story through. There are also some harrowing elements of the storyline such as monitoring CCTV in order to take down a sex trafficking ring (you see the women followed and then kidnapped) and moments where Abigail talks about her addiction (Abigail is at best in her teens).

It’s hard to make any real criticisms of this game because this is, after all, just DLC presented as a standalone game. In comparison to Second Son it’s inherited all of its strengths for example the beautiful city, the amazing lighting, the fun combat, the feeling of being a superhero. However these are contrasted against it weaknesses, the fact that it is never really populated and you never feel a part of this world.

That said, the price tag and the content make this a worthy purchase; it easily ranks above most other standalone games on PSN within its price range and there is enough there in terms of online leader-boards and side missions to keep coming back if even for a short while.

8 / 10

Infamous: First Light is out now on PSN and available on Retail Edition from mid-september

Taking on the RoboReflex Challenge

On a cold day in May, at a hidden location in East London, I, Junior Smart, stepped up to the Roboflex challenge. A formidable task which involved entering into an arena armed with both machine gun and pistol and taking down ten targets as fast as possible and beating the time set by the latest iteration of the Robocop franchise.

In case you failed to see it whilst it was in the cinema, Robocop is a re-telling of Paul Verhoeven’s 1987 classic in which father and skilled cop Alex Murphy (played here by Joel Kinnaman of Easy Money, TV’s The Killing) is critically injured in the line of duty and transformed by mega-company OmniCorp – headed by CEO Raymond Sellars (a role carried well by Michael Keaton – star of Batman and Need For Speed) into a part-man, part-robot police officer designed to rid Detroit of crime.

Fortunately for me I didn’t need to be critically injured in the line of duty to experience the delights of the warehouse challenge; a challenge where the newly ‘renovated’ Murphy has to ‘prove his worth’ to OmniCorp in a heart-racing shoot out against the clock. Nonetheless, even though I knew this event was for fun I have to admit my heart was pounding; it wasn’t just me who was taking part in the challenge, around me stood other reporters from different magazines and although we were all professionals and smiled nicely at each other, deep down we all knew that no one wanted to come last and go home to our editors with our tails between our legs. The stage was therefore set.

Robo_Reflexes_Experience_Day_008My first job was to be suited in the correct gear; an ominous police onesie followed by body armour and that was before the gun holster and machine gun were handed to me. Then followed a briefing on the safe and correct use of firearms delivered by Stirling Airsoft these guys knew how to put someone like me through their paces, I quickly learnt how to draw, how to move whilst firing a weapon and most challengingly, how to change weapons in the heat of a battle. I soon realised it is nothing like the movies; there is so much to think about and there is no way you can use the Americanised posturing you see in video games and movies as the recoil from the weapon at best destroys your aim and at worst can cause injury. Worse still, the body armour slows down your flexibility, the helmet destroys your field of vision. I have to be honest I had real sympathy for anyone who carries a weapon either to serve our country or protect our liberty.

Robo_Reflexes_Experience_Day_019Nonetheless the briefing had me sufficiently amped and ready. The target was set – three times through the course, first time machine gun, second time pistol and third time changing to weapon on instruction. I was off; the subdued lighting and smoke making it hard to see (well, that’s what I’m sticking to anyway). I managed to take down all targets in a respectable 33 seconds. The second time with the pistol I fared better; the smaller hand held weapon feeling more immediate and certain along with my familiarity with the landscape. I punched the air with my fist when he told me it was 15 seconds. The third time however was embarrassing. I had seen Robocop in the movie and witnessed the way he had changed weapons and he makes it look easy, however there is a good argument for why robots are needed in the film and one of them is because they make far less errors. I entered the arena, click, click my machine gun is on ‘safety’. O.k I think, I can make the time up, then after I take down a couple of targets the instructor from Stirling Airsoft shouts “change” meaning to change my weapon, then I not only struggle with getting the pistol out but to my horror realise it is on safety too. My time – 32 seconds only a second slower than when I had one gun. I would have buried my face in my hands – that is, if I wasn’t wearing a helmet.

When I got home I consoled myself by making sure I had pre-ordered a copy of ROBOCOP, which arrives on Blu-ray and DVD on 9th June 2014. I strongly recommend that you do the same or make sure you pick up a copy on the day of release; it is a fine retelling of a classic film and one which tries to builds upon the original’s legacy instead of merely repeating it and features some star turns by Gary Oldman and Samuel L. Jackson. What’s more, the DVD has deleted scenes and a making of featurette. Check it out.

Robocop is available on digital platforms from 2 June 2014, and on DVD and Blu-ray from 9 June 2014, courtesy of Studio Canal.